It’s become official, Flagship is officially dead. Back in the middle of August, Bill Roper did an interview with 1UP.com to talk about what happened at Flagship, Mythos, Hellgate: London, what went wrong, and where things are now.
I think it says a lot about a company and the loyalty that his ethics engendered if his former staff refuse to work on their own project under Hanbitsoft. Granted, I don’t know for sure (and he DOES leave a little room for being wrong about it himself) that no one from Flagship hasn’t signed on with Hanbitsoft to complete Mythos. But still, if you put your heart and soul in to a project for years and then walk away, that says “bitter enmity” to me more than anything else. Flagship must have really been bent over by Hanbitsoft when the new T3 management took over. Sad as it is, the accomplishments and camaraderie that this interview implies is just astounding.
I’m glad I work for a company with similar team spirit and ethics. Thankfully, we’re doing a bit better than Flagship has done, and (as far as I know) we’re not mortgaged up to the gills on a bad business plan. Instead of growing in leaps and bounds like Flagship, the management for my company has a desire to grow slowly and controllably. Since I’ve joined the team, they’ve added another 3 people in 4 months to the staff, and I’m sure they’re looking for the next now.
Good luck Bill, wherever you go and whatever you do, I’ll give any project you work on a spin. You’re top notch in my book.

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