Apr 032013

  • LD 48
  • Enabling Application Module Link (AML) traces
    • enxp <msgi/msgo> <aml_id> <exclude_priority> … <exclude_priority>
      enxp msgo 16 1
      enxp msgi 16 1
    • enl <msgi/msgo> <aml_id>
      enl msgi 16
      enl msgo 16
  • Disabling
    • dis <msgi/msgo> <aml_id>
    • dsxp <msgi/msgo> <aml_id>


Mar 022013

I was watching something on the Discovery channel this last week (it’s all kind of a blur, I’ve been pretty sick) that stuck with me. The show focused on Comets and got around to Shoemaker-Levy-9, which was discovered in 1993 and did something frightenly spectacular in 1994, it broke into multiple pieces and impacted with Jupiter’s atmosphere.

via BBC Guide

via Dave Jerrard (creative visualization)

via NASA

This got me to thinking about the 99942 Apophis. But the rest of this story is a bit anticlimactic:

Thankfully, on 9 January 2013, the European Space Agency (ESA) announced that the Herschel Space Observatory’s observations of 99942 Apophis have allowed them to update trajectory data ruling out an Earth impact in 2036. The most interesting bit of astronomy that came out of my research was the discovery that, in 2029, Apophis will transition from an Aten-class asteroid to an Apollo-class asteroid.

  • Aten-class asteroids are classified as asteroids which most of the orbit is within 1 AU. An interesting note is that most Aten-class asteroids have an aphelion outside of 1 AU (meaning that most of their orbit is inside the Earth’s orbit, but at their greatest distance from the Sun, they are outside of Earth’s orbit– meaning they cross Earth’s orbit often.)
  • Apollo-class asteroids are the inverse, which is to say their perihelion (the point at which they are closest to the sun) is within 1 AU, but they spend most of the rest of their time outside of Earth’s orbit. (Again, meaning they cross Earth’s orbit.)

During that 2029 pass, Apophis will pass so close to the Earth that it will pass under the man-made satellites that we have launched– far inside the Moon’s orbit of the planet. (A pass which is estimated to be around 14,000 miles.) The original concern was that it would difficult-to-impossible to predict Apophis’ trajectory on future passes (say 2036) with any certainty based on the available information (from 2005 through 2011). As noted above, using the Goldstone Radar facility astronomers were able to obtain better data about Apophis than ever before and, ahead of expectations, were able to obtain the data they believe necessary to more accurately predict the 2036 trajectory, thus ruling out an Earth impact on that pass.

Needless to say, further observation is warranted.

Feb 082013

First, this video is very cool.

via What Real Cities Would Look Like To God, If God Was Playing SimCity

So I decided to go play with City Forward to see what I could see.


After waiting for 10 minutes (and talking to a customer at work), I decided to take screenshots and wait a bit longer…

After completing one of the tasks I was working on, I checked the page again… still not loading.


Ah well, it’s a nice dream, but it still needs work.

Jan 112013

Before you watch this, understand, I’m not trying to offer an opinion on who you should have voted for, nor am I a pro-Obama voter. For that matter, I’m not a pro-Romney voter either. I find myself in agreement with Douglas Adams, who wrote:

“It comes from a very ancient democracy, you see…”

“You mean, it comes from a world of lizards?”

“No,” said Ford, who by this time was a little more rational and coherent than he had been, having finally had the coffee forced down him, “nothing so simple. Nothing anything like to straightforward. On its world, the people are people. The leaders are lizards. The people hate the lizards and the lizards rule the people.”

“Odd,” said Arthur, “I thought you said it was a democracy.”

“I did,” said ford. “It is.”

“So,” said Arthur, hoping he wasn’t sounding ridiculously obtuse, “why don’t the people get rid of the lizards?”

“It honestly doesn’t occur to them,” said Ford. “They’ve all got the vote, so they all pretty much assume that the government they’ve voted in more or less approximates to the government they want.”

“You mean they actually vote for the lizards?”

“Oh yes,” said Ford with a shrug, “of course.”

“But,” said Arthur, going for the big one again, “why?”

“Because if they didn’t vote for a lizard,” said Ford, “the wrong lizard might get in. Got any gin?”

And besides, who doesn’t love a campaign smear campaign based on a zombie apocalypse? Or Joss Whedon for that matter?

Jan 112013

In fairness, this is a CGI trailer, which means that it in no way reflects expected gameplay. However, it does embrace the Cyperpunk 2010 and 2020 mythos of the original table-top role playing games. And I think the effects and art is quite impressive. I’d give it a 5/5 in most catagories, but as far as story it gets a 3/5. The ending leaves me wondering what the heck was going on, and not in that “I want to find out” kind of way… Thankfully CD Projekt has a good reputation for story telling in their games. So I’ll trust… and keep my eyes out for more teasers.

Nov 262012


Any Video Converter, when converting any video with sound, causes the resulting compressed video to play once with sound and then a second time (in the same video file) without sound. The second playthrough is identical to the first, essentially doubling the video length and file size.

Steps to replicate:

  1. Fraps video (AVI)
  2. Combine multiple segments into a single segment using Windows MovieMaker 7, add a sound track, save resulting video (WMV)
  3. Compress video (WMV) in preparation for upload to Youtube, set “Disable Audio” to No to include soundtrack from WMV into resulting MP4. Convert.
  4. Upload MP4 to Youtube.

The diagnostic process shows:

  • The AVI is segmented, each segment only plays once. Sound is recorded in the Fraps video if Fraps is configured to have sound.
  • WMV plays only once. Sound plays in WMV if the AVI had sound included, or if sound was added with Windows MovieMaker.
  • MP4 plays twice when “Disable Audio” is set to No. Second play-through has no audio.
  • Youtube video duplicates MP4 experience, no surprise there.


  • Output Profile: Video => Customized MP4 Movie
  • Item Name: Auto
  • Output Duration (Group): All left at Default
  • Video Options (Group)
    • Video codec: x264
    • Frame size: original
    • Video bitrate: 10000
    • Video framerate: 30
    • Encode pass: 1
  • Audio Options (Group)
    • Audio codec: AAC
    • Audio bitrate: 128
    • Sample rate: 44100
    • Audio channel: 2
    • Disable audio: No
    • A/V sync: Basic

If Disable Audio is set to Yes, the bug does not occur. (You get a single playthrough of the video, but no sound.)

Expected behavior:

Disable Audio set to No should leave audio intact. Video playthrough should occur once per file (barring auto-repeat settings on the player.)

Actual Behavior:

Disable Audio set to Yes works as expected, but Disable Audio No causes the expected video to be followed by a copy of the same video without sound (within a single compressed file.)

Nov 092012

via Kotaku: Judge Who Beat His Disabled Daughter for Downloading Video Games Gets His Job Back.

“Because the statute of limitations for child abuse cases had expired, the video could not be used in the criminal charges.”

Read more: http://www.mysanantonio.com/news/article/Texas-judge-gets-a-warning-over-beating-video-3845853.php#ixzz2BhySf191